Vs. Computer
Practice or play at your own pace against an AI opponent — no second player needed.
Pallankuzhi is the traditional South Indian mancala-style game played for generations on a carved wooden board of 14 pits. Sow seeds around the board, capture your opponent's, and empty their row before they empty yours. Play against the computer, pass the phone to a friend, or match online with a room code.
One app, three ways to play, and the house rules to match how your family has always played.
Practice or play at your own pace against an AI opponent — no second player needed.
Pass the phone for local multiplayer — the far player's row and name turn to face them, just like swapping seats at a real board.
Create or join a match with a short room code — no sign-up or account required.
The well-known "four seed" house rule, on or off — matching however your family plays it.
Hand-photographed cowrie shells or tamarind seeds — real wood-and-shell textures, not flat icons.
Games, captures, and rounds tracked locally, right on your device.
Sow, capture, and empty your opponent's row first. The full rules are built right into the app, but here's the gist.
Sow and capture seeds until your opponent can no longer fund a single pit of their own — empty their row before they empty yours.
Pick up every seed from one of your own pits and drop them one at a time into each following pit, all the way around the board.
When your last seed lands in an empty pit, look at the pit just after it — if it has seeds, they're swept into your store.
At the start of a round, a player who can't afford to fill even one pit has run out of seeds — the other player wins.
The board is one continuous loop of 14 pits — trace the arrows to see how a turn plays out.
Kuzhi 1 keeps the game simple and the details satisfying — real wood-and-shell photography instead of flat icons, the same sowing rhythm, and the same family-table feel.
Grab a friend, or don't — Kuzhi 1 is ready whenever you are.
Race your tokens around the board, cut your opponent, and race Home first. Vs. computer, pass-and-play, or online.